i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.5
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 0.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\state\Desktop\115927-bmw-e46-330d\01 - Import to gta3.img\untitled.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [---] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [---] Filling out basic attributes, {name='---', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [---] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [---] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [---] Filling out basic attributes, {name='---', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [---] Has material '---.0'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [---.0] Filling out basic attributes, {name='---.0', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [---.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [---.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [---] Subset with index [0] based on material '---.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [---] Processing subset: materialId="1" numTriangles="1628" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [---] Has subset '---.0' with '1628' triangles and materialId="1" numTriangles="1628" firstIndex="0" firstVertex="0" numIndices="4884" numVertices="1033"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [---] Has '1' subsets, '1628' triangles and '1033' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [---] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [---] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [---] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [---] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [---] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [---] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [---] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [---] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [01___Default] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [01___Default] Filling out basic attributes, {name='01___Default', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [01___Default] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [01___Default] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [01___Default] Filling out basic attributes, {name='01___Default', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [01___Default] Has material 'krilo2.0'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [krilo2.0] Filling out basic attributes, {name='krilo2.0', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [krilo2.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [krilo2.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [01___Default] Has material 'pbumper7.3'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [pbumper7.3] Filling out basic attributes, {name='pbumper7.3', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [pbumper7.3] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [pbumper7.3] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [01___Default] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [01___Default] Processing subset: materialId="2" numTriangles="2344" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [01___Default] Has subset 'krilo2.0' with '2344' triangles and materialId="2" numTriangles="2344" firstIndex="0" firstVertex="0" numIndices="7032" numVertices="1509"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [01___Default] Subset with index [1] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [01___Default] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [01___Default] Processing subset: materialId="3" numTriangles="2214" firstIndex="7032" firstVertex="1509" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [01___Default] Has subset 'pbumper7.3' with '2214' triangles and materialId="3" numTriangles="2214" firstIndex="7032" firstVertex="1509" numIndices="6642" numVertices="1397"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [01___Default] Has '2' subsets, '4558' triangles and '2906' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [01___Default] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [01___Default] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [01___Default] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [01___Default] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [01___Default] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [01___Default] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [01___Default] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [01___Default] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kebulas0] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Kebulas0] Filling out basic attributes, {name='Kebulas0', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kebulas0] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Kebulas0] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Kebulas0] Filling out basic attributes, {name='Kebulas0', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kebulas0] Has material 'interior.1'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [interior.1] Filling out basic attributes, {name='interior.1', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [interior.1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [interior.1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Kebulas0] Has material 'kvapas.2'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [kvapas.2] Filling out basic attributes, {name='kvapas.2', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [kvapas.2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [kvapas.2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kebulas0] Subset with index [0] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kebulas0] Processing subset: materialId="4" numTriangles="1091" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kebulas0] Has subset 'interior.1' with '1091' triangles and materialId="4" numTriangles="1091" firstIndex="0" firstVertex="0" numIndices="3273" numVertices="1456"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kebulas0] Subset with index [1] based on material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Kebulas0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kebulas0] Processing subset: materialId="5" numTriangles="2" firstIndex="3273" firstVertex="1456" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Kebulas0] Has subset 'kvapas.2' with '2' triangles and materialId="5" numTriangles="2" firstIndex="3273" firstVertex="1456" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Kebulas0] Has '2' subsets, '1093' triangles and '1460' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Kebulas0] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kebulas0] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kebulas0] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kebulas0] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Kebulas0] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Kebulas0] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kebulas0] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Kebulas0] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Surface] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Surface] Filling out basic attributes, {name='Surface', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Surface] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Surface] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Surface] Filling out basic attributes, {name='Surface', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Surface] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Surface] Has material 'kvapas.1'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [kvapas.1] Filling out basic attributes, {name='kvapas.1', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [kvapas.1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [kvapas.1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Surface] Has material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Surface] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Surface] Processing subset: materialId="3" numTriangles="2824" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Surface] Has subset 'pbumper7.3' with '2824' triangles and materialId="3" numTriangles="2824" firstIndex="0" firstVertex="0" numIndices="8472" numVertices="1550"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Surface] Subset with index [1] based on material 'kvapas.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Surface] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Surface] Processing subset: materialId="6" numTriangles="8" firstIndex="8472" firstVertex="1550" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Surface] Has subset 'kvapas.1' with '8' triangles and materialId="6" numTriangles="8" firstIndex="8472" firstVertex="1550" numIndices="24" numVertices="9"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Surface] Subset with index [2] based on material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Surface] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Surface] Processing subset: materialId="5" numTriangles="600" firstIndex="8496" firstVertex="1559" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Surface] Has subset 'kvapas.2' with '600' triangles and materialId="5" numTriangles="600" firstIndex="8496" firstVertex="1559" numIndices="1800" numVertices="360"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Surface] Has '3' subsets, '3432' triangles and '1919' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Surface] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Surface] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Surface] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Surface] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Surface] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Surface] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Surface] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Surface] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [ak] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [ak] Filling out basic attributes, {name='ak', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ak] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ak] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [ak] Filling out basic attributes, {name='ak', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [ak] Has material 'ak.0'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [ak.0] Filling out basic attributes, {name='ak.0', nodeId='7'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: lempos1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: lempos1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [ak.0] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: lempos1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: lempos1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [lempos1.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [lempos1.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [ak.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [ak.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [ak] Subset with index [0] based on material 'ak.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ak] Processing subset: materialId="7" numTriangles="448" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ak] Has subset 'ak.0' with '448' triangles and materialId="7" numTriangles="448" firstIndex="0" firstVertex="0" numIndices="1344" numVertices="314"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [ak] Has '1' subsets, '448' triangles and '314' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [ak] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ak] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ak] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ak] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ak] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [ak] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [ak] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [ak] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [akys] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [akys] Filling out basic attributes, {name='akys', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [akys] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [akys] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [akys] Filling out basic attributes, {name='akys', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [akys] Has material 'pbumper7.1'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [pbumper7.1] Filling out basic attributes, {name='pbumper7.1', nodeId='8'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: lempos1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: lempos1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [pbumper7.1] Has diffuse texture '$dataPNG'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [pbumper7.1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [pbumper7.1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [akys] Has material 'pbumper7.2'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [pbumper7.2] Filling out basic attributes, {name='pbumper7.2', nodeId='9'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: vehiclelights128.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: vehiclelights128.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [pbumper7.2] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: vehiclelights128.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: vehiclelights128.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [vehiclelights128.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [vehiclelights128.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [pbumper7.2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [pbumper7.2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [akys] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [akys] Has material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [akys] Subset with index [0] based on material 'pbumper7.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [akys] Processing subset: materialId="8" numTriangles="465" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [akys] Has subset 'pbumper7.1' with '465' triangles and materialId="8" numTriangles="465" firstIndex="0" firstVertex="0" numIndices="1395" numVertices="483"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [akys] Subset with index [1] based on material 'pbumper7.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [akys] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [akys] Processing subset: materialId="9" numTriangles="809" firstIndex="1395" firstVertex="483" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [akys] Has subset 'pbumper7.2' with '809' triangles and materialId="9" numTriangles="809" firstIndex="1395" firstVertex="483" numIndices="2427" numVertices="894"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [akys] Subset with index [2] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [akys] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [akys] Processing subset: materialId="3" numTriangles="236" firstIndex="3822" firstVertex="1377" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [akys] Has subset 'pbumper7.3' with '236' triangles and materialId="3" numTriangles="236" firstIndex="3822" firstVertex="1377" numIndices="708" numVertices="240"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [akys] Subset with index [3] based on material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [akys] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [akys] Processing subset: materialId="5" numTriangles="3164" firstIndex="4530" firstVertex="1617" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [akys] Has subset 'kvapas.2' with '3164' triangles and materialId="5" numTriangles="3164" firstIndex="4530" firstVertex="1617" numIndices="9492" numVertices="3625"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [akys] Has '4' subsets, '4674' triangles and '5242' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [akys] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [akys] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [akys] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [akys] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [akys] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [akys] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [akys] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [akys] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [android] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [android] Filling out basic attributes, {name='android', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [android] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [android] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [android] Filling out basic attributes, {name='android', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [android] Has material 'android.0'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [android.0] Filling out basic attributes, {name='android.0', nodeId='10'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [android.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [android.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [android] Subset with index [0] based on material 'android.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [android] Processing subset: materialId="10" numTriangles="19" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [android] Has subset 'android.0' with '19' triangles and materialId="10" numTriangles="19" firstIndex="0" firstVertex="0" numIndices="57" numVertices="17"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [android] Has '1' subsets, '19' triangles and '17' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [android] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [android] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [android] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [android] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [android] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [android] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [android] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [android] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [boonet_ok0] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [boonet_ok0] Filling out basic attributes, {name='boonet_ok0', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [boonet_ok0] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [boonet_ok0] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [boonet_ok0] Filling out basic attributes, {name='boonet_ok0', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [boonet_ok0] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [boonet_ok0] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [boonet_ok0] Has material 'boonet_ok0.2'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [boonet_ok0.2] Filling out basic attributes, {name='boonet_ok0.2', nodeId='11'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [boonet_ok0.2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [boonet_ok0.2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [boonet_ok0] Has material 'boonet_ok0.3'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [boonet_ok0.3] Filling out basic attributes, {name='boonet_ok0.3', nodeId='12'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [boonet_ok0.3] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [boonet_ok0.3] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [boonet_ok0] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [boonet_ok0] Processing subset: materialId="2" numTriangles="3650" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [boonet_ok0] Has subset 'krilo2.0' with '3650' triangles and materialId="2" numTriangles="3650" firstIndex="0" firstVertex="0" numIndices="10950" numVertices="2863"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [boonet_ok0] Subset with index [1] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [boonet_ok0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [boonet_ok0] Processing subset: materialId="3" numTriangles="20296" firstIndex="10950" firstVertex="2863" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [boonet_ok0] Has subset 'pbumper7.3' with '20296' triangles and materialId="3" numTriangles="20296" firstIndex="10950" firstVertex="2863" numIndices="60888" numVertices="13225"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [boonet_ok0] Subset with index [2] based on material 'boonet_ok0.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [boonet_ok0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [boonet_ok0] Processing subset: materialId="11" numTriangles="4" firstIndex="71838" firstVertex="16088" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [boonet_ok0] Has subset 'boonet_ok0.2' with '4' triangles and materialId="11" numTriangles="4" firstIndex="71838" firstVertex="16088" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [boonet_ok0] Subset with index [3] based on material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [boonet_ok0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [boonet_ok0] Processing subset: materialId="12" numTriangles="396" firstIndex="71850" firstVertex="16096" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [boonet_ok0] Has subset 'boonet_ok0.3' with '396' triangles and materialId="12" numTriangles="396" firstIndex="71850" firstVertex="16096" numIndices="1188" numVertices="253"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [boonet_ok0] Has '4' subsets, '24346' triangles and '16349' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [boonet_ok0] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [boonet_ok0] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [boonet_ok0] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [boonet_ok0] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [boonet_ok0] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [boonet_ok0] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [boonet_ok0] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [boonet_ok0] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [chass7] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [chass7] Filling out basic attributes, {name='chass7', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [chass7] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [chass7] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [chass7] Filling out basic attributes, {name='chass7', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [chass7] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [chass7] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [chass7] Processing subset: materialId="2" numTriangles="498" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [chass7] Has subset 'krilo2.0' with '498' triangles and materialId="2" numTriangles="498" firstIndex="0" firstVertex="0" numIndices="1494" numVertices="349"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [chass7] Has '1' subsets, '498' triangles and '349' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [chass7] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [chass7] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [chass7] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [chass7] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [chass7] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [chass7] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [chass7] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [chass7] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [chrom] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [chrom] Filling out basic attributes, {name='chrom', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [chrom] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [chrom] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [chrom] Filling out basic attributes, {name='chrom', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [chrom] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [chrom] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [chrom] Processing subset: materialId="3" numTriangles="1456" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [chrom] Has subset 'pbumper7.3' with '1456' triangles and materialId="3" numTriangles="1456" firstIndex="0" firstVertex="0" numIndices="4368" numVertices="849"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [chrom] Has '1' subsets, '1456' triangles and '849' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [chrom] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [chrom] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [chrom] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [chrom] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [chrom] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [chrom] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [chrom] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [chrom] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [czujnik_alarmu] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [czujnik_alarmu] Filling out basic attributes, {name='czujnik_alarmu', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [czujnik_alarmu] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [czujnik_alarmu] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [czujnik_alarmu] Filling out basic attributes, {name='czujnik_alarmu', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [czujnik_alarmu] Has material 'priekines_duru_paneles.3'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [priekines_duru_paneles.3] Filling out basic attributes, {name='priekines_duru_paneles.3', nodeId='13'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [priekines_duru_paneles.3] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [priekines_duru_paneles.3] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [czujnik_alarmu] Has material 'kanapa.2'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [kanapa.2] Filling out basic attributes, {name='kanapa.2', nodeId='14'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [kanapa.2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [kanapa.2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [czujnik_alarmu] Subset with index [0] based on material 'priekines_duru_paneles.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [czujnik_alarmu] Processing subset: materialId="13" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [czujnik_alarmu] Has subset 'priekines_duru_paneles.3' with '16' triangles and materialId="13" numTriangles="16" firstIndex="0" firstVertex="0" numIndices="48" numVertices="18"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [czujnik_alarmu] Subset with index [1] based on material 'kanapa.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [czujnik_alarmu] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [czujnik_alarmu] Processing subset: materialId="14" numTriangles="72" firstIndex="48" firstVertex="18" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [czujnik_alarmu] Has subset 'kanapa.2' with '72' triangles and materialId="14" numTriangles="72" firstIndex="48" firstVertex="18" numIndices="216" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [czujnik_alarmu] Has '2' subsets, '88' triangles and '66' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [czujnik_alarmu] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [czujnik_alarmu] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [czujnik_alarmu] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [czujnik_alarmu] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [czujnik_alarmu] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [czujnik_alarmu] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [czujnik_alarmu] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [czujnik_alarmu] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [daszki] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [daszki] Filling out basic attributes, {name='daszki', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [daszki] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [daszki] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [daszki] Filling out basic attributes, {name='daszki', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [daszki] Has material 'kanapa.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [daszki] Subset with index [0] based on material 'kanapa.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [daszki] Processing subset: materialId="14" numTriangles="366" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [daszki] Has subset 'kanapa.2' with '366' triangles and materialId="14" numTriangles="366" firstIndex="0" firstVertex="0" numIndices="1098" numVertices="362"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [daszki] Has '1' subsets, '366' triangles and '362' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [daszki] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [daszki] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [daszki] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [daszki] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [daszki] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [daszki] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [daszki] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [daszki] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_lf_ok] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [door_lf_ok] Filling out basic attributes, {name='door_lf_ok', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_lf_ok] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_lf_ok] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [door_lf_ok] Filling out basic attributes, {name='door_lf_ok', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_lf_ok] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_lf_ok] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_lf_ok] Has material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_lf_ok] Has material 'glass.001'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [glass.001] Filling out basic attributes, {name='glass.001', nodeId='15'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [glass.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [glass.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_lf_ok] Has material 'door_rf_ok.4'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [door_rf_ok.4] Filling out basic attributes, {name='door_rf_ok.4', nodeId='16'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [door_rf_ok.4] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [door_rf_ok.4] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lf_ok] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Processing subset: materialId="2" numTriangles="5363" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Has subset 'krilo2.0' with '5363' triangles and materialId="2" numTriangles="5363" firstIndex="0" firstVertex="0" numIndices="16089" numVertices="3556"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lf_ok] Subset with index [1] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lf_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Processing subset: materialId="3" numTriangles="1453" firstIndex="16089" firstVertex="3556" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Has subset 'pbumper7.3' with '1453' triangles and materialId="3" numTriangles="1453" firstIndex="16089" firstVertex="3556" numIndices="4359" numVertices="1033"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lf_ok] Subset with index [2] based on material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lf_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Processing subset: materialId="5" numTriangles="58" firstIndex="20448" firstVertex="4589" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Has subset 'kvapas.2' with '58' triangles and materialId="5" numTriangles="58" firstIndex="20448" firstVertex="4589" numIndices="174" numVertices="60"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lf_ok] Subset with index [3] based on material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lf_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Processing subset: materialId="15" numTriangles="56" firstIndex="20622" firstVertex="4649" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Has subset 'glass.001' with '56' triangles and materialId="15" numTriangles="56" firstIndex="20622" firstVertex="4649" numIndices="168" numVertices="44"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lf_ok] Subset with index [4] based on material 'door_rf_ok.4'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lf_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Processing subset: materialId="16" numTriangles="49" firstIndex="20790" firstVertex="4693" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lf_ok] Has subset 'door_rf_ok.4' with '49' triangles and materialId="16" numTriangles="49" firstIndex="20790" firstVertex="4693" numIndices="147" numVertices="50"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [door_lf_ok] Has '5' subsets, '6979' triangles and '4743' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [door_lf_ok] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_lf_ok] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_lf_ok] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_lf_ok] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_lf_ok] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [door_lf_ok] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_lf_ok] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_lf_ok] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_lr_ok] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [door_lr_ok] Filling out basic attributes, {name='door_lr_ok', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_lr_ok] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_lr_ok] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [door_lr_ok] Filling out basic attributes, {name='door_lr_ok', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_lr_ok] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_lr_ok] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_lr_ok] Has material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lr_ok] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lr_ok] Processing subset: materialId="2" numTriangles="3547" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lr_ok] Has subset 'krilo2.0' with '3547' triangles and materialId="2" numTriangles="3547" firstIndex="0" firstVertex="0" numIndices="10641" numVertices="2090"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lr_ok] Subset with index [1] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lr_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lr_ok] Processing subset: materialId="3" numTriangles="1419" firstIndex="10641" firstVertex="2090" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lr_ok] Has subset 'pbumper7.3' with '1419' triangles and materialId="3" numTriangles="1419" firstIndex="10641" firstVertex="2090" numIndices="4257" numVertices="1025"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lr_ok] Subset with index [2] based on material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_lr_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lr_ok] Processing subset: materialId="15" numTriangles="79" firstIndex="14898" firstVertex="3115" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_lr_ok] Has subset 'glass.001' with '79' triangles and materialId="15" numTriangles="79" firstIndex="14898" firstVertex="3115" numIndices="237" numVertices="66"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [door_lr_ok] Has '3' subsets, '5045' triangles and '3181' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [door_lr_ok] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_lr_ok] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_lr_ok] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_lr_ok] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_lr_ok] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [door_lr_ok] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_lr_ok] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_lr_ok] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_rf_ok] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [door_rf_ok] Filling out basic attributes, {name='door_rf_ok', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_rf_ok] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_rf_ok] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [door_rf_ok] Filling out basic attributes, {name='door_rf_ok', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_rf_ok] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_rf_ok] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_rf_ok] Has material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_rf_ok] Has material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_rf_ok] Has material 'door_rf_ok.4'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_ok] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Processing subset: materialId="2" numTriangles="5594" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Has subset 'krilo2.0' with '5594' triangles and materialId="2" numTriangles="5594" firstIndex="0" firstVertex="0" numIndices="16782" numVertices="4040"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_ok] Subset with index [1] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Processing subset: materialId="3" numTriangles="1453" firstIndex="16782" firstVertex="4040" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Has subset 'pbumper7.3' with '1453' triangles and materialId="3" numTriangles="1453" firstIndex="16782" firstVertex="4040" numIndices="4359" numVertices="1021"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_ok] Subset with index [2] based on material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Processing subset: materialId="5" numTriangles="58" firstIndex="21141" firstVertex="5061" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Has subset 'kvapas.2' with '58' triangles and materialId="5" numTriangles="58" firstIndex="21141" firstVertex="5061" numIndices="174" numVertices="73"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_ok] Subset with index [3] based on material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Processing subset: materialId="15" numTriangles="56" firstIndex="21315" firstVertex="5134" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Has subset 'glass.001' with '56' triangles and materialId="15" numTriangles="56" firstIndex="21315" firstVertex="5134" numIndices="168" numVertices="44"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_ok] Subset with index [4] based on material 'door_rf_ok.4'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rf_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Processing subset: materialId="16" numTriangles="49" firstIndex="21483" firstVertex="5178" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rf_ok] Has subset 'door_rf_ok.4' with '49' triangles and materialId="16" numTriangles="49" firstIndex="21483" firstVertex="5178" numIndices="147" numVertices="50"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [door_rf_ok] Has '5' subsets, '7210' triangles and '5228' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [door_rf_ok] has shape ID '15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rf_ok] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rf_ok] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rf_ok] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rf_ok] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [door_rf_ok] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_rf_ok] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_rf_ok] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_rr_ok] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [door_rr_ok] Filling out basic attributes, {name='door_rr_ok', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_rr_ok] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [door_rr_ok] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [door_rr_ok] Filling out basic attributes, {name='door_rr_ok', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_rr_ok] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_rr_ok] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [door_rr_ok] Has material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rr_ok] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rr_ok] Processing subset: materialId="2" numTriangles="3547" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rr_ok] Has subset 'krilo2.0' with '3547' triangles and materialId="2" numTriangles="3547" firstIndex="0" firstVertex="0" numIndices="10641" numVertices="2084"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rr_ok] Subset with index [1] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rr_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rr_ok] Processing subset: materialId="3" numTriangles="1419" firstIndex="10641" firstVertex="2084" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rr_ok] Has subset 'pbumper7.3' with '1419' triangles and materialId="3" numTriangles="1419" firstIndex="10641" firstVertex="2084" numIndices="4257" numVertices="1033"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rr_ok] Subset with index [2] based on material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [door_rr_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rr_ok] Processing subset: materialId="15" numTriangles="79" firstIndex="14898" firstVertex="3117" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [door_rr_ok] Has subset 'glass.001' with '79' triangles and materialId="15" numTriangles="79" firstIndex="14898" firstVertex="3117" numIndices="237" numVertices="66"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [door_rr_ok] Has '3' subsets, '5045' triangles and '3183' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [door_rr_ok] has shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rr_ok] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rr_ok] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rr_ok] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [door_rr_ok] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [door_rr_ok] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_rr_ok] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [door_rr_ok] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [dywan] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [dywan] Filling out basic attributes, {name='dywan', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [dywan] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [dywan] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [dywan] Filling out basic attributes, {name='dywan', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [dywan] Has material 'dywan.0'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [dywan.0] Filling out basic attributes, {name='dywan.0', nodeId='17'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: gar_kob.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: gar_kob.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [dywan.0] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: gar_kob.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: gar_kob.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [gar_kob.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [gar_kob.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [dywan.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [dywan.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [dywan] Subset with index [0] based on material 'dywan.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [dywan] Processing subset: materialId="17" numTriangles="1436" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [dywan] Has subset 'dywan.0' with '1436' triangles and materialId="17" numTriangles="1436" firstIndex="0" firstVertex="0" numIndices="4308" numVertices="962"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [dywan] Has '1' subsets, '1436' triangles and '962' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [dywan] has shape ID '17'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [dywan] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [dywan] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [dywan] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [dywan] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [dywan] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [dywan] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [dywan] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [dywaniki] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [dywaniki] Filling out basic attributes, {name='dywaniki', nodeId='18'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [dywaniki] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [dywaniki] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [dywaniki] Filling out basic attributes, {name='dywaniki', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [dywaniki] Has material 'dywan.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [dywaniki] Subset with index [0] based on material 'dywan.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [dywaniki] Processing subset: materialId="17" numTriangles="8840" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [dywaniki] Has subset 'dywan.0' with '8840' triangles and materialId="17" numTriangles="8840" firstIndex="0" firstVertex="0" numIndices="26520" numVertices="4735"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [dywaniki] Has '1' subsets, '8840' triangles and '4735' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [dywaniki] has shape ID '18'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [dywaniki] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [dywaniki] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [dywaniki] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [dywaniki] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [dywaniki] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [dywaniki] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [dywaniki] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [fotele] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [fotele] Filling out basic attributes, {name='fotele', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [fotele] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [fotele] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [fotele] Filling out basic attributes, {name='fotele', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [fotele] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [fotele] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [fotele] Processing subset: materialId="3" numTriangles="45856" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [fotele] Has subset 'pbumper7.3' with '45856' triangles and materialId="3" numTriangles="45856" firstIndex="0" firstVertex="0" numIndices="137568" numVertices="24630"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [fotele] Has '1' subsets, '45856' triangles and '24630' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [fotele] has shape ID '19'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [fotele] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [fotele] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [fotele] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [fotele] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [fotele] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [fotele] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [fotele] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [frontscreen_ok] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [frontscreen_ok] Filling out basic attributes, {name='frontscreen_ok', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frontscreen_ok] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [frontscreen_ok] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [frontscreen_ok] Filling out basic attributes, {name='frontscreen_ok', nodeId='20'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [frontscreen_ok] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [frontscreen_ok] Has material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [frontscreen_ok] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frontscreen_ok] Processing subset: materialId="3" numTriangles="88" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frontscreen_ok] Has subset 'pbumper7.3' with '88' triangles and materialId="3" numTriangles="88" firstIndex="0" firstVertex="0" numIndices="264" numVertices="88"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [frontscreen_ok] Subset with index [1] based on material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [frontscreen_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frontscreen_ok] Processing subset: materialId="15" numTriangles="96" firstIndex="264" firstVertex="88" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [frontscreen_ok] Has subset 'glass.001' with '96' triangles and materialId="15" numTriangles="96" firstIndex="264" firstVertex="88" numIndices="288" numVertices="65"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [frontscreen_ok] Has '2' subsets, '184' triangles and '153' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [frontscreen_ok] has shape ID '20'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frontscreen_ok] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frontscreen_ok] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frontscreen_ok] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [frontscreen_ok] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [frontscreen_ok] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [frontscreen_ok] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [frontscreen_ok] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [interior] Filling out basic attributes, {name='interior', nodeId='21'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [interior] Filling out basic attributes, {name='interior', nodeId='21'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior] Has material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior] Has material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior] Has material 'interior.2'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [interior.2] Filling out basic attributes, {name='interior.2', nodeId='18'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [interior.2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [interior.2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior] Has material 'interior'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [interior] Filling out basic attributes, {name='interior', nodeId='19'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [interior] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [interior] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior] Has material 'interior.4'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [interior.4] Filling out basic attributes, {name='interior.4', nodeId='20'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [interior.4] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [interior.4] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior] Has material 'interior.5'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [interior.5] Filling out basic attributes, {name='interior.5', nodeId='21'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [interior.5] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [interior.5] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior] Has material 'interior.6'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [interior.6] Filling out basic attributes, {name='interior.6', nodeId='22'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [interior.6] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [interior.6] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior] Has material 'interior.7'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [interior.7] Filling out basic attributes, {name='interior.7', nodeId='23'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [interior.7] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [interior.7] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Subset with index [0] based on material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Processing subset: materialId="12" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Has subset 'boonet_ok0.3' with '112' triangles and materialId="12" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="336" numVertices="98"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Subset with index [1] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Processing subset: materialId="4" numTriangles="12825" firstIndex="336" firstVertex="98" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Has subset 'interior.1' with '12825' triangles and materialId="4" numTriangles="12825" firstIndex="336" firstVertex="98" numIndices="38475" numVertices="9572"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Subset with index [2] based on material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Processing subset: materialId="18" numTriangles="31" firstIndex="38811" firstVertex="9670" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Has subset 'interior.2' with '31' triangles and materialId="18" numTriangles="31" firstIndex="38811" firstVertex="9670" numIndices="93" numVertices="59"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Subset with index [3] based on material 'interior'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Processing subset: materialId="19" numTriangles="160" firstIndex="38904" firstVertex="9729" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Has subset 'interior' with '160' triangles and materialId="19" numTriangles="160" firstIndex="38904" firstVertex="9729" numIndices="480" numVertices="168"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Subset with index [4] based on material 'interior.4'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Processing subset: materialId="20" numTriangles="36" firstIndex="39384" firstVertex="9897" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Has subset 'interior.4' with '36' triangles and materialId="20" numTriangles="36" firstIndex="39384" firstVertex="9897" numIndices="108" numVertices="72"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Subset with index [5] based on material 'interior.5'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Processing subset: materialId="21" numTriangles="67" firstIndex="39492" firstVertex="9969" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Has subset 'interior.5' with '67' triangles and materialId="21" numTriangles="67" firstIndex="39492" firstVertex="9969" numIndices="201" numVertices="63"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Subset with index [6] based on material 'interior.6'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Processing subset: materialId="22" numTriangles="3094" firstIndex="39693" firstVertex="10032" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Has subset 'interior.6' with '3094' triangles and materialId="22" numTriangles="3094" firstIndex="39693" firstVertex="10032" numIndices="9282" numVertices="1646"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Subset with index [7] based on material 'interior.7'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Processing subset: materialId="23" numTriangles="18828" firstIndex="48975" firstVertex="11678" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior] Has subset 'interior.7' with '18828' triangles and materialId="23" numTriangles="18828" firstIndex="48975" firstVertex="11678" numIndices="56484" numVertices="10094"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [interior] Has '8' subsets, '35153' triangles and '21772' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [interior] has shape ID '21'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [interior] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior-0] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [interior-0] Filling out basic attributes, {name='interior-0', nodeId='22'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior-0] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior-0] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [interior-0] Filling out basic attributes, {name='interior-0', nodeId='22'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior-0] Has material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior-0] Has material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior-0] Has material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior-0] Has material 'interior'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior-0] Has material 'interior.4'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior-0] Has material 'interior.5'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior-0] Has material 'interior.6'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior-0] Has material 'interior.7'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Subset with index [0] based on material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Processing subset: materialId="12" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Has subset 'boonet_ok0.3' with '112' triangles and materialId="12" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="336" numVertices="98"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Subset with index [1] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Processing subset: materialId="4" numTriangles="12825" firstIndex="336" firstVertex="98" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Has subset 'interior.1' with '12825' triangles and materialId="4" numTriangles="12825" firstIndex="336" firstVertex="98" numIndices="38475" numVertices="9572"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Subset with index [2] based on material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Processing subset: materialId="18" numTriangles="31" firstIndex="38811" firstVertex="9670" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Has subset 'interior.2' with '31' triangles and materialId="18" numTriangles="31" firstIndex="38811" firstVertex="9670" numIndices="93" numVertices="59"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Subset with index [3] based on material 'interior'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Processing subset: materialId="19" numTriangles="160" firstIndex="38904" firstVertex="9729" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Has subset 'interior' with '160' triangles and materialId="19" numTriangles="160" firstIndex="38904" firstVertex="9729" numIndices="480" numVertices="168"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Subset with index [4] based on material 'interior.4'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Processing subset: materialId="20" numTriangles="36" firstIndex="39384" firstVertex="9897" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Has subset 'interior.4' with '36' triangles and materialId="20" numTriangles="36" firstIndex="39384" firstVertex="9897" numIndices="108" numVertices="72"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Subset with index [5] based on material 'interior.5'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Processing subset: materialId="21" numTriangles="67" firstIndex="39492" firstVertex="9969" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Has subset 'interior.5' with '67' triangles and materialId="21" numTriangles="67" firstIndex="39492" firstVertex="9969" numIndices="201" numVertices="63"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Subset with index [6] based on material 'interior.6'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Processing subset: materialId="22" numTriangles="3094" firstIndex="39693" firstVertex="10032" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Has subset 'interior.6' with '3094' triangles and materialId="22" numTriangles="3094" firstIndex="39693" firstVertex="10032" numIndices="9282" numVertices="1646"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Subset with index [7] based on material 'interior.7'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior-0] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Processing subset: materialId="23" numTriangles="18828" firstIndex="48975" firstVertex="11678" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior-0] Has subset 'interior.7' with '18828' triangles and materialId="23" numTriangles="18828" firstIndex="48975" firstVertex="11678" numIndices="56484" numVertices="10094"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [interior-0] Has '8' subsets, '35153' triangles and '21772' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [interior-0] has shape ID '22'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior-0] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior-0] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior-0] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior-0] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [interior-0] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior-0] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior-0] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [interior.001] Filling out basic attributes, {name='interior.001', nodeId='23'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [interior.001] Filling out basic attributes, {name='interior.001', nodeId='23'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior.001] Has material 'priekines_duru_paneles.2'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [priekines_duru_paneles.2] Filling out basic attributes, {name='priekines_duru_paneles.2', nodeId='24'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [priekines_duru_paneles.2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [priekines_duru_paneles.2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.001] Subset with index [0] based on material 'priekines_duru_paneles.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.001] Processing subset: materialId="24" numTriangles="891" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.001] Has subset 'priekines_duru_paneles.2' with '891' triangles and materialId="24" numTriangles="891" firstIndex="0" firstVertex="0" numIndices="2673" numVertices="584"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [interior.001] Has '1' subsets, '891' triangles and '584' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [interior.001] has shape ID '23'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [interior.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [interior.002] Filling out basic attributes, {name='interior.002', nodeId='24'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [interior.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [interior.002] Filling out basic attributes, {name='interior.002', nodeId='24'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior.002] Has material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior.002] Has material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior.002] Has material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior.002] Has material 'interior'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior.002] Has material 'interior.4'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior.002] Has material 'interior.5'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior.002] Has material 'interior.6'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [interior.002] Has material 'interior.7'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Subset with index [0] based on material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Processing subset: materialId="12" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Has subset 'boonet_ok0.3' with '112' triangles and materialId="12" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="336" numVertices="98"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Subset with index [1] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Processing subset: materialId="4" numTriangles="12825" firstIndex="336" firstVertex="98" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Has subset 'interior.1' with '12825' triangles and materialId="4" numTriangles="12825" firstIndex="336" firstVertex="98" numIndices="38475" numVertices="9572"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Subset with index [2] based on material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Processing subset: materialId="18" numTriangles="31" firstIndex="38811" firstVertex="9670" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Has subset 'interior.2' with '31' triangles and materialId="18" numTriangles="31" firstIndex="38811" firstVertex="9670" numIndices="93" numVertices="59"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Subset with index [3] based on material 'interior'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Processing subset: materialId="19" numTriangles="160" firstIndex="38904" firstVertex="9729" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Has subset 'interior' with '160' triangles and materialId="19" numTriangles="160" firstIndex="38904" firstVertex="9729" numIndices="480" numVertices="168"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Subset with index [4] based on material 'interior.4'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Processing subset: materialId="20" numTriangles="36" firstIndex="39384" firstVertex="9897" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Has subset 'interior.4' with '36' triangles and materialId="20" numTriangles="36" firstIndex="39384" firstVertex="9897" numIndices="108" numVertices="72"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Subset with index [5] based on material 'interior.5'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Processing subset: materialId="21" numTriangles="67" firstIndex="39492" firstVertex="9969" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Has subset 'interior.5' with '67' triangles and materialId="21" numTriangles="67" firstIndex="39492" firstVertex="9969" numIndices="201" numVertices="63"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Subset with index [6] based on material 'interior.6'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Processing subset: materialId="22" numTriangles="3094" firstIndex="39693" firstVertex="10032" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Has subset 'interior.6' with '3094' triangles and materialId="22" numTriangles="3094" firstIndex="39693" firstVertex="10032" numIndices="9282" numVertices="1646"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Subset with index [7] based on material 'interior.7'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [interior.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Processing subset: materialId="23" numTriangles="18828" firstIndex="48975" firstVertex="11678" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [interior.002] Has subset 'interior.7' with '18828' triangles and materialId="23" numTriangles="18828" firstIndex="48975" firstVertex="11678" numIndices="56484" numVertices="10094"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [interior.002] Has '8' subsets, '35153' triangles and '21772' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [interior.002] has shape ID '24'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior.002] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior.002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior.002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [interior.002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [interior.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [interior.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [kanapa] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [kanapa] Filling out basic attributes, {name='kanapa', nodeId='25'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [kanapa] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [kanapa] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [kanapa] Filling out basic attributes, {name='kanapa', nodeId='25'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kanapa] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kanapa] Has material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kanapa] Has material 'kanapa.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kanapa] Has material 'kanapa.3'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [kanapa.3] Filling out basic attributes, {name='kanapa.3', nodeId='25'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [kanapa.3] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [kanapa.3] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kanapa] Has material 'kanapa.4'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [kanapa.4] Filling out basic attributes, {name='kanapa.4', nodeId='26'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [kanapa.4] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [kanapa.4] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kanapa] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Processing subset: materialId="3" numTriangles="1626" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Has subset 'pbumper7.3' with '1626' triangles and materialId="3" numTriangles="1626" firstIndex="0" firstVertex="0" numIndices="4878" numVertices="1332"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kanapa] Subset with index [1] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kanapa] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Processing subset: materialId="4" numTriangles="16" firstIndex="4878" firstVertex="1332" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Has subset 'interior.1' with '16' triangles and materialId="4" numTriangles="16" firstIndex="4878" firstVertex="1332" numIndices="48" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kanapa] Subset with index [2] based on material 'kanapa.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kanapa] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Processing subset: materialId="14" numTriangles="72" firstIndex="4926" firstVertex="1348" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Has subset 'kanapa.2' with '72' triangles and materialId="14" numTriangles="72" firstIndex="4926" firstVertex="1348" numIndices="216" numVertices="70"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kanapa] Subset with index [3] based on material 'kanapa.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kanapa] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Processing subset: materialId="25" numTriangles="124" firstIndex="5142" firstVertex="1418" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Has subset 'kanapa.3' with '124' triangles and materialId="25" numTriangles="124" firstIndex="5142" firstVertex="1418" numIndices="372" numVertices="167"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kanapa] Subset with index [4] based on material 'kanapa.4'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kanapa] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Processing subset: materialId="26" numTriangles="536" firstIndex="5514" firstVertex="1585" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kanapa] Has subset 'kanapa.4' with '536' triangles and materialId="26" numTriangles="536" firstIndex="5514" firstVertex="1585" numIndices="1608" numVertices="552"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [kanapa] Has '5' subsets, '2374' triangles and '2137' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [kanapa] has shape ID '25'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kanapa] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kanapa] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kanapa] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kanapa] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [kanapa] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [kanapa] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [kanapa] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [klapa] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [klapa] Filling out basic attributes, {name='klapa', nodeId='26'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [klapa] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [klapa] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [klapa] Filling out basic attributes, {name='klapa', nodeId='26'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [klapa] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [klapa] Has material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [klapa] Has material 'interior.7'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [klapa] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [klapa] Processing subset: materialId="2" numTriangles="2240" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [klapa] Has subset 'krilo2.0' with '2240' triangles and materialId="2" numTriangles="2240" firstIndex="0" firstVertex="0" numIndices="6720" numVertices="1420"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [klapa] Subset with index [1] based on material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [klapa] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [klapa] Processing subset: materialId="12" numTriangles="540" firstIndex="6720" firstVertex="1420" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [klapa] Has subset 'boonet_ok0.3' with '540' triangles and materialId="12" numTriangles="540" firstIndex="6720" firstVertex="1420" numIndices="1620" numVertices="350"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [klapa] Subset with index [2] based on material 'interior.7'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [klapa] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [klapa] Processing subset: materialId="23" numTriangles="26064" firstIndex="8340" firstVertex="1770" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [klapa] Has subset 'interior.7' with '26064' triangles and materialId="23" numTriangles="26064" firstIndex="8340" firstVertex="1770" numIndices="78192" numVertices="16466"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [klapa] Has '3' subsets, '28844' triangles and '18236' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [klapa] has shape ID '26'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [klapa] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [klapa] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [klapa] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [klapa] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [klapa] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [klapa] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [klapa] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [krilo] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [krilo] Filling out basic attributes, {name='krilo', nodeId='27'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [krilo] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [krilo] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [krilo] Filling out basic attributes, {name='krilo', nodeId='27'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [krilo] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [krilo] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [krilo] Processing subset: materialId="2" numTriangles="14482" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [krilo] Has subset 'krilo2.0' with '14482' triangles and materialId="2" numTriangles="14482" firstIndex="0" firstVertex="0" numIndices="43446" numVertices="9337"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [krilo] Has '1' subsets, '14482' triangles and '9337' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [krilo] has shape ID '27'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [krilo] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [krilo] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [krilo] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [krilo] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [krilo] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [krilo] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [krilo] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [krilo2] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [krilo2] Filling out basic attributes, {name='krilo2', nodeId='28'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [krilo2] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [krilo2] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [krilo2] Filling out basic attributes, {name='krilo2', nodeId='28'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [krilo2] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [krilo2] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [krilo2] Processing subset: materialId="2" numTriangles="14363" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [krilo2] Has subset 'krilo2.0' with '14363' triangles and materialId="2" numTriangles="14363" firstIndex="0" firstVertex="0" numIndices="43089" numVertices="9248"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [krilo2] Has '1' subsets, '14363' triangles and '9248' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [krilo2] has shape ID '28'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [krilo2] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [krilo2] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [krilo2] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [krilo2] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [krilo2] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [krilo2] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [krilo2] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [kvapas] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [kvapas] Filling out basic attributes, {name='kvapas', nodeId='29'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [kvapas] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [kvapas] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [kvapas] Filling out basic attributes, {name='kvapas', nodeId='29'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kvapas] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kvapas] Has material 'kvapas.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kvapas] Has material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [kvapas] Has material 'kvapas.3'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [kvapas.3] Filling out basic attributes, {name='kvapas.3', nodeId='27'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [kvapas.3] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [kvapas.3] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kvapas] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kvapas] Processing subset: materialId="3" numTriangles="1000" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kvapas] Has subset 'pbumper7.3' with '1000' triangles and materialId="3" numTriangles="1000" firstIndex="0" firstVertex="0" numIndices="3000" numVertices="609"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kvapas] Subset with index [1] based on material 'kvapas.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kvapas] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kvapas] Processing subset: materialId="6" numTriangles="396" firstIndex="3000" firstVertex="609" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kvapas] Has subset 'kvapas.1' with '396' triangles and materialId="6" numTriangles="396" firstIndex="3000" firstVertex="609" numIndices="1188" numVertices="370"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kvapas] Subset with index [2] based on material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kvapas] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kvapas] Processing subset: materialId="5" numTriangles="938" firstIndex="4188" firstVertex="979" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kvapas] Has subset 'kvapas.2' with '938' triangles and materialId="5" numTriangles="938" firstIndex="4188" firstVertex="979" numIndices="2814" numVertices="557"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kvapas] Subset with index [3] based on material 'kvapas.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [kvapas] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kvapas] Processing subset: materialId="27" numTriangles="102" firstIndex="7002" firstVertex="1536" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [kvapas] Has subset 'kvapas.3' with '102' triangles and materialId="27" numTriangles="102" firstIndex="7002" firstVertex="1536" numIndices="306" numVertices="79"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [kvapas] Has '4' subsets, '2436' triangles and '1615' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [kvapas] has shape ID '29'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kvapas] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kvapas] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kvapas] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [kvapas] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [kvapas] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [kvapas] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [kvapas] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [lampka] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [lampka] Filling out basic attributes, {name='lampka', nodeId='30'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [lampka] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [lampka] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [lampka] Filling out basic attributes, {name='lampka', nodeId='30'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [lampka] Has material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [lampka] Has material 'priekines_duru_paneles.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [lampka] Has material 'kanapa.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lampka] Subset with index [0] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lampka] Processing subset: materialId="4" numTriangles="256" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lampka] Has subset 'interior.1' with '256' triangles and materialId="4" numTriangles="256" firstIndex="0" firstVertex="0" numIndices="768" numVertices="312"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lampka] Subset with index [1] based on material 'priekines_duru_paneles.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lampka] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lampka] Processing subset: materialId="13" numTriangles="40" firstIndex="768" firstVertex="312" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lampka] Has subset 'priekines_duru_paneles.3' with '40' triangles and materialId="13" numTriangles="40" firstIndex="768" firstVertex="312" numIndices="120" numVertices="34"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lampka] Subset with index [2] based on material 'kanapa.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lampka] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lampka] Processing subset: materialId="14" numTriangles="161" firstIndex="888" firstVertex="346" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lampka] Has subset 'kanapa.2' with '161' triangles and materialId="14" numTriangles="161" firstIndex="888" firstVertex="346" numIndices="483" numVertices="102"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [lampka] Has '3' subsets, '457' triangles and '448' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [lampka] has shape ID '30'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lampka] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lampka] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lampka] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lampka] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [lampka] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [lampka] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [lampka] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [lempos_plasmase8] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [lempos_plasmase8] Filling out basic attributes, {name='lempos_plasmase8', nodeId='31'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [lempos_plasmase8] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [lempos_plasmase8] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [lempos_plasmase8] Filling out basic attributes, {name='lempos_plasmase8', nodeId='31'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [lempos_plasmase8] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [lempos_plasmase8] Has material 'lempos_plasmase8.1'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [lempos_plasmase8.1] Filling out basic attributes, {name='lempos_plasmase8.1', nodeId='28'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: posukis1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: posukis1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [lempos_plasmase8.1] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: posukis1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: posukis1.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [posukis1.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [posukis1.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [lempos_plasmase8.1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [lempos_plasmase8.1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lempos_plasmase8] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lempos_plasmase8] Processing subset: materialId="3" numTriangles="1904" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lempos_plasmase8] Has subset 'pbumper7.3' with '1904' triangles and materialId="3" numTriangles="1904" firstIndex="0" firstVertex="0" numIndices="5712" numVertices="1435"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lempos_plasmase8] Subset with index [1] based on material 'lempos_plasmase8.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lempos_plasmase8] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lempos_plasmase8] Processing subset: materialId="28" numTriangles="220" firstIndex="5712" firstVertex="1435" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lempos_plasmase8] Has subset 'lempos_plasmase8.1' with '220' triangles and materialId="28" numTriangles="220" firstIndex="5712" firstVertex="1435" numIndices="660" numVertices="266"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [lempos_plasmase8] Has '2' subsets, '2124' triangles and '1701' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [lempos_plasmase8] has shape ID '31'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lempos_plasmase8] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lempos_plasmase8] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lempos_plasmase8] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lempos_plasmase8] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [lempos_plasmase8] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [lempos_plasmase8] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [lempos_plasmase8] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [lusterko] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [lusterko] Filling out basic attributes, {name='lusterko', nodeId='32'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [lusterko] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [lusterko] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [lusterko] Filling out basic attributes, {name='lusterko', nodeId='32'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [lusterko] Has material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [lusterko] Has material 'lusterko.1'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [lusterko.1] Filling out basic attributes, {name='lusterko.1', nodeId='29'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [lusterko.1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [lusterko.1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lusterko] Subset with index [0] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lusterko] Processing subset: materialId="4" numTriangles="1121" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lusterko] Has subset 'interior.1' with '1121' triangles and materialId="4" numTriangles="1121" firstIndex="0" firstVertex="0" numIndices="3363" numVertices="849"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lusterko] Subset with index [1] based on material 'lusterko.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [lusterko] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lusterko] Processing subset: materialId="29" numTriangles="68" firstIndex="3363" firstVertex="849" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [lusterko] Has subset 'lusterko.1' with '68' triangles and materialId="29" numTriangles="68" firstIndex="3363" firstVertex="849" numIndices="204" numVertices="52"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [lusterko] Has '2' subsets, '1189' triangles and '901' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [lusterko] has shape ID '32'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lusterko] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lusterko] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lusterko] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [lusterko] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [lusterko] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [lusterko] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [lusterko] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [ok_nomer] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [ok_nomer] Filling out basic attributes, {name='ok_nomer', nodeId='33'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ok_nomer] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [ok_nomer] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [ok_nomer] Filling out basic attributes, {name='ok_nomer', nodeId='33'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [ok_nomer] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [ok_nomer] Has material 'ok_nomer.1'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [ok_nomer.1] Filling out basic attributes, {name='ok_nomer.1', nodeId='30'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: autoxaysnomer.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: autoxaysnomer.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [ok_nomer.1] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: autoxaysnomer.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: autoxaysnomer.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [autoxaysnomer.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [autoxaysnomer.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [ok_nomer.1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [ok_nomer.1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [ok_nomer] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ok_nomer] Processing subset: materialId="3" numTriangles="1584" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ok_nomer] Has subset 'pbumper7.3' with '1584' triangles and materialId="3" numTriangles="1584" firstIndex="0" firstVertex="0" numIndices="4752" numVertices="880"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [ok_nomer] Subset with index [1] based on material 'ok_nomer.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [ok_nomer] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ok_nomer] Processing subset: materialId="30" numTriangles="1536" firstIndex="4752" firstVertex="880" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [ok_nomer] Has subset 'ok_nomer.1' with '1536' triangles and materialId="30" numTriangles="1536" firstIndex="4752" firstVertex="880" numIndices="4608" numVertices="824"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [ok_nomer] Has '2' subsets, '3120' triangles and '1704' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [ok_nomer] has shape ID '33'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ok_nomer] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ok_nomer] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ok_nomer] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [ok_nomer] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [ok_nomer] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [ok_nomer] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [ok_nomer] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [pbumper7] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [pbumper7] Filling out basic attributes, {name='pbumper7', nodeId='34'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [pbumper7] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [pbumper7] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [pbumper7] Filling out basic attributes, {name='pbumper7', nodeId='34'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [pbumper7] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [pbumper7] Has material 'pbumper7.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [pbumper7] Has material 'pbumper7.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [pbumper7] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [pbumper7] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pbumper7] Processing subset: materialId="2" numTriangles="30172" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pbumper7] Has subset 'krilo2.0' with '30172' triangles and materialId="2" numTriangles="30172" firstIndex="0" firstVertex="0" numIndices="90516" numVertices="17448"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [pbumper7] Subset with index [1] based on material 'pbumper7.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [pbumper7] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pbumper7] Processing subset: materialId="8" numTriangles="527" firstIndex="90516" firstVertex="17448" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pbumper7] Has subset 'pbumper7.1' with '527' triangles and materialId="8" numTriangles="527" firstIndex="90516" firstVertex="17448" numIndices="1581" numVertices="367"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [pbumper7] Subset with index [2] based on material 'pbumper7.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [pbumper7] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pbumper7] Processing subset: materialId="9" numTriangles="186" firstIndex="92097" firstVertex="17815" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pbumper7] Has subset 'pbumper7.2' with '186' triangles and materialId="9" numTriangles="186" firstIndex="92097" firstVertex="17815" numIndices="558" numVertices="126"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [pbumper7] Subset with index [3] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [pbumper7] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pbumper7] Processing subset: materialId="3" numTriangles="11547" firstIndex="92655" firstVertex="17941" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pbumper7] Has subset 'pbumper7.3' with '11547' triangles and materialId="3" numTriangles="11547" firstIndex="92655" firstVertex="17941" numIndices="34641" numVertices="9728"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [pbumper7] Has '4' subsets, '42432' triangles and '27669' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [pbumper7] has shape ID '34'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pbumper7] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pbumper7] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pbumper7] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pbumper7] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [pbumper7] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [pbumper7] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [pbumper7] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [pedaly] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [pedaly] Filling out basic attributes, {name='pedaly', nodeId='35'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [pedaly] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [pedaly] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [pedaly] Filling out basic attributes, {name='pedaly', nodeId='35'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [pedaly] Has material 'pedaly.0'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [pedaly.0] Filling out basic attributes, {name='pedaly.0', nodeId='31'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: pedaly.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: pedaly.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [pedaly.0] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: pedaly.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: pedaly.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [pedaly.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [pedaly.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [pedaly.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [pedaly.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [pedaly] Subset with index [0] based on material 'pedaly.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pedaly] Processing subset: materialId="31" numTriangles="97" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [pedaly] Has subset 'pedaly.0' with '97' triangles and materialId="31" numTriangles="97" firstIndex="0" firstVertex="0" numIndices="291" numVertices="133"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [pedaly] Has '1' subsets, '97' triangles and '133' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [pedaly] has shape ID '35'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pedaly] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pedaly] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pedaly] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [pedaly] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [pedaly] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [pedaly] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [pedaly] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podloga] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podloga] Filling out basic attributes, {name='podloga', nodeId='36'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podloga] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podloga] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podloga] Filling out basic attributes, {name='podloga', nodeId='36'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podloga] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podloga] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podloga] Processing subset: materialId="3" numTriangles="13046" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podloga] Has subset 'pbumper7.3' with '13046' triangles and materialId="3" numTriangles="13046" firstIndex="0" firstVertex="0" numIndices="39138" numVertices="9587"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podloga] Has '1' subsets, '13046' triangles and '9587' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podloga] has shape ID '36'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podloga] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podloga] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podloga] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podloga] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podloga] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podloga] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podloga] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podswietlenie] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podswietlenie] Filling out basic attributes, {name='podswietlenie', nodeId='37'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podswietlenie] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podswietlenie] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podswietlenie] Filling out basic attributes, {name='podswietlenie', nodeId='37'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podswietlenie] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podswietlenie] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podswietlenie] Processing subset: materialId="3" numTriangles="132" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podswietlenie] Has subset 'pbumper7.3' with '132' triangles and materialId="3" numTriangles="132" firstIndex="0" firstVertex="0" numIndices="396" numVertices="167"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podswietlenie] Has '1' subsets, '132' triangles and '167' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podswietlenie] has shape ID '37'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podswietlenie] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podswietlenie] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podswietlenie] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podswietlenie] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podswietlenie] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podswietlenie] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podswietlenie] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podszybie] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podszybie] Filling out basic attributes, {name='podszybie', nodeId='38'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podszybie] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podszybie] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podszybie] Filling out basic attributes, {name='podszybie', nodeId='38'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podszybie] Has material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podszybie] Has material 'interior.5'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podszybie] Subset with index [0] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podszybie] Processing subset: materialId="4" numTriangles="813" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podszybie] Has subset 'interior.1' with '813' triangles and materialId="4" numTriangles="813" firstIndex="0" firstVertex="0" numIndices="2439" numVertices="1156"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podszybie] Subset with index [1] based on material 'interior.5'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podszybie] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podszybie] Processing subset: materialId="21" numTriangles="108" firstIndex="2439" firstVertex="1156" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podszybie] Has subset 'interior.5' with '108' triangles and materialId="21" numTriangles="108" firstIndex="2439" firstVertex="1156" numIndices="324" numVertices="216"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podszybie] Has '2' subsets, '921' triangles and '1372' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podszybie] has shape ID '38'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podszybie] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podszybie] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podszybie] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podszybie] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podszybie] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podszybie] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podszybie] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [podwozie_i_nadwozie] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [podwozie_i_nadwozie] Filling out basic attributes, {name='podwozie_i_nadwozie', nodeId='39'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podwozie_i_nadwozie] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [podwozie_i_nadwozie] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [podwozie_i_nadwozie] Filling out basic attributes, {name='podwozie_i_nadwozie', nodeId='39'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [podwozie_i_nadwozie] Has material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [podwozie_i_nadwozie] Subset with index [0] based on material 'krilo2.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podwozie_i_nadwozie] Processing subset: materialId="2" numTriangles="8072" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [podwozie_i_nadwozie] Has subset 'krilo2.0' with '8072' triangles and materialId="2" numTriangles="8072" firstIndex="0" firstVertex="0" numIndices="24216" numVertices="4816"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [podwozie_i_nadwozie] Has '1' subsets, '8072' triangles and '4816' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [podwozie_i_nadwozie] has shape ID '39'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podwozie_i_nadwozie] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podwozie_i_nadwozie] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podwozie_i_nadwozie] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [podwozie_i_nadwozie] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [podwozie_i_nadwozie] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [podwozie_i_nadwozie] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [podwozie_i_nadwozie] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [polka] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [polka] Filling out basic attributes, {name='polka', nodeId='40'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [polka] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [polka] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [polka] Filling out basic attributes, {name='polka', nodeId='40'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [polka] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [polka] Has material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [polka] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [polka] Processing subset: materialId="3" numTriangles="646" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [polka] Has subset 'pbumper7.3' with '646' triangles and materialId="3" numTriangles="646" firstIndex="0" firstVertex="0" numIndices="1938" numVertices="358"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [polka] Subset with index [1] based on material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [polka] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [polka] Processing subset: materialId="12" numTriangles="312" firstIndex="1938" firstVertex="358" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [polka] Has subset 'boonet_ok0.3' with '312' triangles and materialId="12" numTriangles="312" firstIndex="1938" firstVertex="358" numIndices="936" numVertices="352"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [polka] Has '2' subsets, '958' triangles and '710' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [polka] has shape ID '40'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [polka] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [polka] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [polka] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [polka] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [polka] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [polka] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [polka] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [posukisarkos] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [posukisarkos] Filling out basic attributes, {name='posukisarkos', nodeId='41'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [posukisarkos] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [posukisarkos] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [posukisarkos] Filling out basic attributes, {name='posukisarkos', nodeId='41'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [posukisarkos] Has material 'posukisarkos.0'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [posukisarkos.0] Filling out basic attributes, {name='posukisarkos.0', nodeId='32'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: led.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: led.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [posukisarkos.0] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: led.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: led.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [led.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [led.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [posukisarkos.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [posukisarkos.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [posukisarkos] Subset with index [0] based on material 'posukisarkos.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [posukisarkos] Processing subset: materialId="32" numTriangles="2004" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [posukisarkos] Has subset 'posukisarkos.0' with '2004' triangles and materialId="32" numTriangles="2004" firstIndex="0" firstVertex="0" numIndices="6012" numVertices="1290"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [posukisarkos] Has '1' subsets, '2004' triangles and '1290' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [posukisarkos] has shape ID '41'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [posukisarkos] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [posukisarkos] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [posukisarkos] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [posukisarkos] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [posukisarkos] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [posukisarkos] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [posukisarkos] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [priekines_duru_paneles] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [priekines_duru_paneles] Filling out basic attributes, {name='priekines_duru_paneles', nodeId='42'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [priekines_duru_paneles] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [priekines_duru_paneles] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [priekines_duru_paneles] Filling out basic attributes, {name='priekines_duru_paneles', nodeId='42'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [priekines_duru_paneles] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [priekines_duru_paneles] Has material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [priekines_duru_paneles] Has material 'priekines_duru_paneles.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [priekines_duru_paneles] Has material 'priekines_duru_paneles.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [priekines_duru_paneles] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [priekines_duru_paneles] Processing subset: materialId="3" numTriangles="72980" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [priekines_duru_paneles] Has subset 'pbumper7.3' with '72980' triangles and materialId="3" numTriangles="72980" firstIndex="0" firstVertex="0" numIndices="218940" numVertices="55694"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [priekines_duru_paneles] Subset with index [1] based on material 'kvapas.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [priekines_duru_paneles] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [priekines_duru_paneles] Processing subset: materialId="5" numTriangles="8704" firstIndex="218940" firstVertex="55694" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [priekines_duru_paneles] Has subset 'kvapas.2' with '8704' triangles and materialId="5" numTriangles="8704" firstIndex="218940" firstVertex="55694" numIndices="26112" numVertices="8332"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [priekines_duru_paneles] Subset with index [2] based on material 'priekines_duru_paneles.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [priekines_duru_paneles] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [priekines_duru_paneles] Processing subset: materialId="24" numTriangles="9832" firstIndex="245052" firstVertex="64026" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [priekines_duru_paneles] Has subset 'priekines_duru_paneles.2' with '9832' triangles and materialId="24" numTriangles="9832" firstIndex="245052" firstVertex="64026" numIndices="29496" numVertices="9138"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [priekines_duru_paneles] Subset with index [3] based on material 'priekines_duru_paneles.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [priekines_duru_paneles] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [priekines_duru_paneles] Processing subset: materialId="13" numTriangles="11232" firstIndex="274548" firstVertex="73164" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [priekines_duru_paneles] Has subset 'priekines_duru_paneles.3' with '11232' triangles and materialId="13" numTriangles="11232" firstIndex="274548" firstVertex="73164" numIndices="33696" numVertices="6148"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [priekines_duru_paneles] Has '4' subsets, '102748' triangles and '79312' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [priekines_duru_paneles] has shape ID '42'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [priekines_duru_paneles] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [priekines_duru_paneles] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [priekines_duru_paneles] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [priekines_duru_paneles] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [priekines_duru_paneles] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [priekines_duru_paneles] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [priekines_duru_paneles] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [rearscreen_ok] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [rearscreen_ok] Filling out basic attributes, {name='rearscreen_ok', nodeId='43'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [rearscreen_ok] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [rearscreen_ok] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [rearscreen_ok] Filling out basic attributes, {name='rearscreen_ok', nodeId='43'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [rearscreen_ok] Has material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [rearscreen_ok] Subset with index [0] based on material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [rearscreen_ok] Processing subset: materialId="15" numTriangles="178" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [rearscreen_ok] Has subset 'glass.001' with '178' triangles and materialId="15" numTriangles="178" firstIndex="0" firstVertex="0" numIndices="534" numVertices="114"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [rearscreen_ok] Has '1' subsets, '178' triangles and '114' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [rearscreen_ok] has shape ID '43'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [rearscreen_ok] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [rearscreen_ok] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [rearscreen_ok] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [rearscreen_ok] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [rearscreen_ok] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [rearscreen_ok] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [rearscreen_ok] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [reja_tyl_diff] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [reja_tyl_diff] Filling out basic attributes, {name='reja_tyl_diff', nodeId='44'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [reja_tyl_diff] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [reja_tyl_diff] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [reja_tyl_diff] Filling out basic attributes, {name='reja_tyl_diff', nodeId='44'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [reja_tyl_diff] Has material 'glass.002'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [glass.002] Filling out basic attributes, {name='glass.002', nodeId='33'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: rejka_diff.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: rejka_diff.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [glass.002] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: rejka_diff.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: rejka_diff.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [rejka_diff.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [rejka_diff.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='8'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [glass.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [glass.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [reja_tyl_diff] Subset with index [0] based on material 'glass.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [reja_tyl_diff] Processing subset: materialId="33" numTriangles="1560" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [reja_tyl_diff] Has subset 'glass.002' with '1560' triangles and materialId="33" numTriangles="1560" firstIndex="0" firstVertex="0" numIndices="4680" numVertices="993"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [reja_tyl_diff] Has '1' subsets, '1560' triangles and '993' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [reja_tyl_diff] has shape ID '44'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [reja_tyl_diff] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [reja_tyl_diff] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [reja_tyl_diff] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [reja_tyl_diff] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [reja_tyl_diff] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [reja_tyl_diff] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [reja_tyl_diff] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [salonas] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [salonas] Filling out basic attributes, {name='salonas', nodeId='45'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [salonas] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [salonas] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [salonas] Filling out basic attributes, {name='salonas', nodeId='45'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [salonas] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [salonas] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [salonas] Processing subset: materialId="3" numTriangles="25080" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [salonas] Has subset 'pbumper7.3' with '25080' triangles and materialId="3" numTriangles="25080" firstIndex="0" firstVertex="0" numIndices="75240" numVertices="15216"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [salonas] Has '1' subsets, '25080' triangles and '15216' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [salonas] has shape ID '45'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [salonas] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [salonas] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [salonas] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [salonas] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [salonas] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [salonas] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [salonas] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [skydelis] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [skydelis] Filling out basic attributes, {name='skydelis', nodeId='46'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [skydelis] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [skydelis] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [skydelis] Filling out basic attributes, {name='skydelis', nodeId='46'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [skydelis] Has material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [skydelis] Subset with index [0] based on material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skydelis] Processing subset: materialId="18" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [skydelis] Has subset 'interior.2' with '112' triangles and materialId="18" numTriangles="112" firstIndex="0" firstVertex="0" numIndices="336" numVertices="224"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [skydelis] Has '1' subsets, '112' triangles and '224' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [skydelis] has shape ID '46'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [skydelis] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [skydelis] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [skydelis] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [skydelis] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [skydelis] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [skydelis] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [skydelis] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [stiklas] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [stiklas] Filling out basic attributes, {name='stiklas', nodeId='47'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [stiklas] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [stiklas] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [stiklas] Filling out basic attributes, {name='stiklas', nodeId='47'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [stiklas] Has material 'glass'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [glass] Filling out basic attributes, {name='glass', nodeId='34'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [glass] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [glass] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [stiklas] Subset with index [0] based on material 'glass'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [stiklas] Processing subset: materialId="34" numTriangles="700" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [stiklas] Has subset 'glass' with '700' triangles and materialId="34" numTriangles="700" firstIndex="0" firstVertex="0" numIndices="2100" numVertices="475"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [stiklas] Has '1' subsets, '700' triangles and '475' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [stiklas] has shape ID '47'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [stiklas] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [stiklas] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [stiklas] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [stiklas] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [stiklas] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [stiklas] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [stiklas] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [stoglangis] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [stoglangis] Filling out basic attributes, {name='stoglangis', nodeId='48'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [stoglangis] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [stoglangis] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [stoglangis] Filling out basic attributes, {name='stoglangis', nodeId='48'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [stoglangis] Has material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [stoglangis] Subset with index [0] based on material 'pbumper7.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [stoglangis] Processing subset: materialId="3" numTriangles="274" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [stoglangis] Has subset 'pbumper7.3' with '274' triangles and materialId="3" numTriangles="274" firstIndex="0" firstVertex="0" numIndices="822" numVertices="252"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [stoglangis] Has '1' subsets, '274' triangles and '252' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [stoglangis] has shape ID '48'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [stoglangis] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [stoglangis] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [stoglangis] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [stoglangis] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [stoglangis] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [stoglangis] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [stoglangis] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [swieci] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [swieci] Filling out basic attributes, {name='swieci', nodeId='49'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [swieci] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [swieci] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [swieci] Filling out basic attributes, {name='swieci', nodeId='49'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [swieci] Has material 'pbumper7.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [swieci] Subset with index [0] based on material 'pbumper7.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [swieci] Processing subset: materialId="9" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [swieci] Has subset 'pbumper7.2' with '8' triangles and materialId="9" numTriangles="8" firstIndex="0" firstVertex="0" numIndices="24" numVertices="12"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [swieci] Has '1' subsets, '8' triangles and '12' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [swieci] has shape ID '49'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [swieci] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [swieci] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [swieci] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [swieci] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [swieci] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [swieci] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [swieci] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [szklo] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [szklo] Filling out basic attributes, {name='szklo', nodeId='50'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [szklo] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [szklo] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [szklo] Filling out basic attributes, {name='szklo', nodeId='50'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [szklo] Has material 'glass'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [szklo] Subset with index [0] based on material 'glass'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [szklo] Processing subset: materialId="34" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [szklo] Has subset 'glass' with '48' triangles and materialId="34" numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="50"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [szklo] Has '1' subsets, '48' triangles and '50' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [szklo] has shape ID '50'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szklo] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szklo] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szklo] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [szklo] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [szklo] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [szklo] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [szklo] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [trzeci_stop] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [trzeci_stop] Filling out basic attributes, {name='trzeci_stop', nodeId='51'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [trzeci_stop] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [trzeci_stop] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [trzeci_stop] Filling out basic attributes, {name='trzeci_stop', nodeId='51'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [trzeci_stop] Has material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [trzeci_stop] Has material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [trzeci_stop] Has material 'kanapa.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [trzeci_stop] Subset with index [0] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [trzeci_stop] Processing subset: materialId="4" numTriangles="70" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [trzeci_stop] Has subset 'interior.1' with '70' triangles and materialId="4" numTriangles="70" firstIndex="0" firstVertex="0" numIndices="210" numVertices="83"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [trzeci_stop] Subset with index [1] based on material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [trzeci_stop] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [trzeci_stop] Processing subset: materialId="18" numTriangles="4" firstIndex="210" firstVertex="83" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [trzeci_stop] Has subset 'interior.2' with '4' triangles and materialId="18" numTriangles="4" firstIndex="210" firstVertex="83" numIndices="12" numVertices="6"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [trzeci_stop] Subset with index [2] based on material 'kanapa.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [trzeci_stop] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [trzeci_stop] Processing subset: materialId="14" numTriangles="110" firstIndex="222" firstVertex="89" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [trzeci_stop] Has subset 'kanapa.2' with '110' triangles and materialId="14" numTriangles="110" firstIndex="222" firstVertex="89" numIndices="330" numVertices="100"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [trzeci_stop] Has '3' subsets, '184' triangles and '189' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [trzeci_stop] has shape ID '51'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [trzeci_stop] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [trzeci_stop] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [trzeci_stop] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [trzeci_stop] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [trzeci_stop] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [trzeci_stop] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [trzeci_stop] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [vairas] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [vairas] Filling out basic attributes, {name='vairas', nodeId='52'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [vairas] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [vairas] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [vairas] Filling out basic attributes, {name='vairas', nodeId='52'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [vairas] Has material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [vairas] Has material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [vairas] Has material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [vairas] Has material 'priekines_duru_paneles.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [vairas] Subset with index [0] based on material 'boonet_ok0.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vairas] Processing subset: materialId="12" numTriangles="96" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vairas] Has subset 'boonet_ok0.3' with '96' triangles and materialId="12" numTriangles="96" firstIndex="0" firstVertex="0" numIndices="288" numVertices="65"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [vairas] Subset with index [1] based on material 'interior.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [vairas] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vairas] Processing subset: materialId="4" numTriangles="5031" firstIndex="288" firstVertex="65" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vairas] Has subset 'interior.1' with '5031' triangles and materialId="4" numTriangles="5031" firstIndex="288" firstVertex="65" numIndices="15093" numVertices="3819"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [vairas] Subset with index [2] based on material 'interior.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [vairas] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vairas] Processing subset: materialId="18" numTriangles="28" firstIndex="15381" firstVertex="3884" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vairas] Has subset 'interior.2' with '28' triangles and materialId="18" numTriangles="28" firstIndex="15381" firstVertex="3884" numIndices="84" numVertices="56"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [vairas] Subset with index [3] based on material 'priekines_duru_paneles.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [vairas] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vairas] Processing subset: materialId="24" numTriangles="438" firstIndex="15465" firstVertex="3940" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vairas] Has subset 'priekines_duru_paneles.2' with '438' triangles and materialId="24" numTriangles="438" firstIndex="15465" firstVertex="3940" numIndices="1314" numVertices="324"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [vairas] Has '4' subsets, '5593' triangles and '4264' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [vairas] has shape ID '52'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [vairas] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [vairas] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [vairas] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [vairas] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [vairas] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [vairas] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [vairas] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [wheel] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [wheel] Filling out basic attributes, {name='wheel', nodeId='53'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [wheel] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [wheel] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [wheel] Filling out basic attributes, {name='wheel', nodeId='53'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [wheel] Has material 'wheel.0'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel.0] Filling out basic attributes, {name='wheel.0', nodeId='35'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [wheel] Has material 'wheel.1'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel.1] Filling out basic attributes, {name='wheel.1', nodeId='36'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel.1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel.1] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [wheel] Has material 'wheel.2'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel.2] Filling out basic attributes, {name='wheel.2', nodeId='37'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel.2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel.2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [wheel] Has material 'wheel.3'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel.3] Filling out basic attributes, {name='wheel.3', nodeId='38'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel.3] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel.3] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [wheel] Has material 'wheel.4'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel.4] Filling out basic attributes, {name='wheel.4', nodeId='39'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel.4] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel.4] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [wheel] Has material 'wheel.5'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel.5] Filling out basic attributes, {name='wheel.5', nodeId='40'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel.5] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel.5] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [wheel] Has material 'wheel.6'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel.6] Filling out basic attributes, {name='wheel.6', nodeId='41'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel.6] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel.6] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Subset with index [0] based on material 'wheel.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Processing subset: materialId="35" numTriangles="5121" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Has subset 'wheel.0' with '5121' triangles and materialId="35" numTriangles="5121" firstIndex="0" firstVertex="0" numIndices="15363" numVertices="3036"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Subset with index [1] based on material 'wheel.1'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Processing subset: materialId="36" numTriangles="3968" firstIndex="15363" firstVertex="3036" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Has subset 'wheel.1' with '3968' triangles and materialId="36" numTriangles="3968" firstIndex="15363" firstVertex="3036" numIndices="11904" numVertices="2606"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Subset with index [2] based on material 'wheel.2'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Processing subset: materialId="37" numTriangles="17233" firstIndex="27267" firstVertex="5642" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Has subset 'wheel.2' with '17233' triangles and materialId="37" numTriangles="17233" firstIndex="27267" firstVertex="5642" numIndices="51699" numVertices="10074"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Subset with index [3] based on material 'wheel.3'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Processing subset: materialId="38" numTriangles="4792" firstIndex="78966" firstVertex="15716" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Has subset 'wheel.3' with '4792' triangles and materialId="38" numTriangles="4792" firstIndex="78966" firstVertex="15716" numIndices="14376" numVertices="3636"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Subset with index [4] based on material 'wheel.4'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Processing subset: materialId="39" numTriangles="6240" firstIndex="93342" firstVertex="19352" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Has subset 'wheel.4' with '6240' triangles and materialId="39" numTriangles="6240" firstIndex="93342" firstVertex="19352" numIndices="18720" numVertices="5218"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Subset with index [5] based on material 'wheel.5'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Processing subset: materialId="40" numTriangles="9950" firstIndex="112062" firstVertex="24570" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Has subset 'wheel.5' with '9950' triangles and materialId="40" numTriangles="9950" firstIndex="112062" firstVertex="24570" numIndices="29850" numVertices="16726"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Subset with index [6] based on material 'wheel.6'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [wheel] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Processing subset: materialId="41" numTriangles="800" firstIndex="141912" firstVertex="41296" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [wheel] Has subset 'wheel.6' with '800' triangles and materialId="41" numTriangles="800" firstIndex="141912" firstVertex="41296" numIndices="2400" numVertices="500"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [wheel] Has '7' subsets, '48104' triangles and '41796' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [wheel] has shape ID '53'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [wheel] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [wheel] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [wheel] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [wheel] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [wheel] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [wheel] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [wheel] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [windscreen_ok] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [windscreen_ok] Filling out basic attributes, {name='windscreen_ok', nodeId='54'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windscreen_ok] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windscreen_ok] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [windscreen_ok] Filling out basic attributes, {name='windscreen_ok', nodeId='54'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [windscreen_ok] Has material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [windscreen_ok] Subset with index [0] based on material 'glass.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windscreen_ok] Processing subset: materialId="15" numTriangles="216" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windscreen_ok] Has subset 'glass.001' with '216' triangles and materialId="15" numTriangles="216" firstIndex="0" firstVertex="0" numIndices="648" numVertices="147"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [windscreen_ok] Has '1' subsets, '216' triangles and '147' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [windscreen_ok] has shape ID '54'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windscreen_ok] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windscreen_ok] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windscreen_ok] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windscreen_ok] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [windscreen_ok] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [windscreen_ok] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [windscreen_ok] no more children to process in object
